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 SL3 BruteForce Cloud System

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SL3 BruteForce Cloud System _
PostSubject: SL3 BruteForce Cloud System   SL3 BruteForce Cloud System Icon_minitimeMon Jan 16, 2012 4:26 pm


SL3 BruteForce Cloud System
is a new addition to Martech Service Manager. The application
definitely makes it easy to support multiple computers that count the
codes for SL3 phonesusing Brute Force method.The application is based
on oclHashcat-lite v0.06 or v.0.08. The main part of the application
is server, dividing tasks between computers on which SL3Client
application is running.

[You must be registered and logged in to see this image.]

How does it work?

On Super PC, which is used to count and has the appropriate graphics
card, install SL3Client which communicates with the server every few
seconds. Serwer is executing all the work with dividing and checking
whether the code is counted. We manage the whole process through the
site [You must be registered and logged in to see this link.]:


  • adding logs
  • import from .sha/.log/.fnx/.bcl* files
  • setting the queue
  • grabbing the results
  • adding new PCs
  • monitoring PCs states
  • notification by mail
  • calculation result sending via e-mail

The system can connect up to 1,000 computers. Work on the calculation
of one code is divided into 100 or 200 or 500 or 1000 pieces. So small
parts are sent to each PC, when one PC calculates its part tells the
server about the result, if the code is not found, it retrieves the
next part of the counting. If, however, the Pc found the code - the
server immediately stops counting on the other PCs and sends them the
next parts of another hash.

How do I start?


  • Download SL3Client application
  • Unpack it in the same folder as oclHashcat-lite v0.06 or v0.08([You must be registered and logged in to see this link.])
  • Logo on [You must be registered and logged in to see this link.], You have to accept the rules of application - there must be file: EULA.accepted in the folder
  • Run SL3Client - it will generate HW Key (the unique number for every PC)
  • On
    the site click Drone add URL, paste HW Key, add descripton of PC (for
    example: PC in a green housing) and select the system and type of
    cards you have in this PC
  • There (on the site) will be generated a KEY to paste into SL3Client
  • It's better to select autostart option(eg after a power failure the program automatically starts up and begins to count)
  • Immediately after starting SL3Client will connect to the server and check if there is some hash in the queue
  • To stop counting on your PC you should close the application



The biggest advantages of our application are:


  • It does not matter how many Super PCs you have
  • It does not matter how "strong" Super PCs are
  • You can always add more Super PC (even during the counting of some hash)
  • You do not need another computer that works as a server
  • The fastest algorithm v0.08 (v0.06 can be use too)
  • It does not matter the location of PCs - they can be even on other continents[You must be registered and logged in to see this image.]
  • You do not need to have a constant external ip, or run VPNs
  • x32/x64 and ATi/nVidia Cards support
  • App for Android to monitoring system and PC's
  • Linux version client - beta
  • NCK 1-7 result after calc, COD file too.

F.A.Q.

What if the PC took the job to count, but is, for example, suspended?

The server periodically checks to see if the task (that was sent) is
still counted. Jf the job has been sent to a PC and no response came,
then this task will be sent to another free PC.

Can 2 PCs get the same task?

Each task (part of the hash) is sent to only one PC. An exception is
when the job was sent but there is no communication with Pc for a long
time, then the task is sent to another PC.

What is the difference between the division into 100/200/500/1000 parts?

When we have strong PC (~ 8000MH) we select 100, we will lose less
time when sending new tasks. The times are about 1.5 seconds to reload
task. The advantage of sharing a larger amount of parts is that the
progress on the site is frequently updated.

When the progress on the site is updated?

Progress is updated only when the PC calculates the whole job he got,
then sends info that there is or there isn't a code in this peace. It
may happen that for some time the progress is stoped and then suddenly
jump significantly. It can happen when several PCs ended the task and
sent info to the server.

In what format the result is given?

When the counting is completed, there is a .COD file for download on
the site. This file can be conwerted to NCK in a few seconds using any
box (MX-Key/Cyclone/ATF/FenixKey).

Do I need internet connection on Super Pc?

Yes, stable internet connection is necessary. It can be slow but stable.

Can I have one cloud of Super PC from different locations?

Yes. It does not matter where the PC is connected to the cloud! They
may even be on different continents, it's important just to have
access to the Internet.

How to move logs in the queue?

Just click on the ID of the hash, hold down and drag anywhere in the queue.

Screenshots:



[You must be registered and logged in to see this link.]

Download
Windows Client Software:
[You must be registered and logged in to see this link.]

Linux
Client Software
[You must be registered and logged in to see this link.] - 32bit
[You must be registered and logged in to see this link.] - 64bit

Dowload:
[You must be registered and logged in to see this link.]

MSM SL3 Status for Android:
[You must be registered and logged in to see this link.]
[You must be registered and logged in to see this image.]

PRICE:

1 - 5PC: 20EUR/PC/Year
6-...PC: 15EUR/PC/Year

Any questions?
Sonork: 100.1581690

BIG Thanks for mr. atom !
[You must be registered and logged in to see this link.]


inspired by Mr.Ultimate -
Thanx

=========================================
Updates:

16.01.2012


  • Add calc method 0 - 100 %
  • Add calc method 100 - 0 %
  • Add calc method Random - this has been used so far
Now you can decide which method of counting is better for you, individually for each HASH.


11.01.2012



31.10.2011


  • Added import from file (Known formats: .log .sha .fnx .bcl)
  • Added
    timer, showing when he made ​​another phone added (Average speed from
    last 10 phones / phones in queue - current progress) You can easily add
    this info to your own web using <iframe>.
  • New version Android app, is show how much logs is in queue, curent progres and time to finish last log.
16.11.2011


  • Added AUTO NCK Calc - after BF finish you will se COD file and after 1 min ALL 7 NCK codes rady to enter
  • Add second COD file format - for MX Users
  • In client software introduced few small fix (ver.1.3.17.128)
24.11.2011


  • New version SL3 Client: 2.0.21.139
  • Add GPU Watchdog setting for each drone. Default is off (Watchdog=0).
  • Less CPU usage - now works correctly on one core cpu
  • Fixed speed, now is litle bit faster.
  • Add auto NCK sending via mail after finish (bafore in mail was .cod file) Mail can be in on of 14 language.
  • Add edit drones.
28.11.2011


14.12.2011


  • New Client version: [You must be registered and logged in to see this link.]
  • Works with Catalist 11.12 and SDK 2.6
23.12.2011



  • New Client for Linux [You must be registered and logged in to see this link.]
  • Add multiple e-mail sending, just separate adres ";" when you add hash example: [You must be registered and logged in to see this link.]; [You must be registered and logged in to see this link.]
  • Add support for import new SHA file format
  • Displays longer description on the list
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